Interface color popups now reset to the proper default colors instead of vanilla default colors.Fixed observer block top texture in logo/ icon.Fixed typo in the controls tab, changing 'directoy' to 'directory'.Timeline is no longer compact by default.You can now export objects to vanilla Mine-imator 1.0.6.(Rather than having to convert a project containing the object.).Bloom options are now reversed and go from 0% to 100%, instead of 0 to 1 and are now labeled 'Intensity' instead of 'Threshold', and 'Amount' instead of 'Offset'.(1.0.3 automatically adjusts bloom values from 1.0.2 to look correct in 1.0.3.).Fully fixed up vanilla converting/ loading projects from vanilla.
#HOW TO USE MINE IMATOR 2017 UPDATE#
Changed update stream to show notifications when there's a new update for the mod.Option to turn off custom interface icons in settings.(Will decrease RAM usage.).Removed Fullscreen.(Caused a lot of problems.).Fixed project opening crash if the project has a background object.An object's color can now be affected by the biome color.(Affected by biome.).Icons and watermark now use images from a folder in the directory named 'Imports'.Added 120FPS option in program settings.(On by default.).Acacia leaves, dark oak leaves, and vines color now uses the current biome color.Reconfigured biome colors to be more accurate to Minecraft's biomes.Added Mesa, Nether, and "The end" biomes.You can choose to switch between preset Minecraft biomes and a custom biome color.Includes "Improved Foliage", "Photography", "Fullscreen", and "Custom icons and watermark" mods.Hidden hotkeys are shown in controls tab in settings.Hide objects during low quality rendering and high quality rendering.'Lock bend angle' option to lock the current object's bend angle to it's parent's bend angle.(Can be passed through folders.).You can convert the currently opened project for vanilla Mine-imator 1.0.6.DOF blur size textbox in settings now supports decimal inputs.Timeline selection box color can be customized.However, this changed when David had announced that he came back to developing Mine-imator, and was creating a new, rather big, update. 2.1 Mine-imator: Community Edition was originally planned to have a 1.1.0 update.The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.